![]() ![]() So if anyone knows how to do this give a shout back because I know this can be done and servicegamer9 knows how to do such too. And yes, I'm playing bejeweled 2 and 3 on a Windows 10 PC. I really don't need the looks of bejeweled 3 either because I already have it on my PC. I know it's possible because popcap left a lot of stuff for us to mod in this game. It only changes the placement of the font style itself, if changing those it will mess up the way the numbers look and make it a bit funky looking. I can try to have servicegamer9 give you an example because I still need to find an alternative way to find the scoring files (I did find the fonts that do have the points and such btw) but cannot change the values. However, I do not want to do file sharing in such because this is for your own use, as modding a scoring system doesn't really need a file sharing example. Servicegamer9 told me that this can be done. The reason it seems more reasonable is because then maxing out at a certain point value is very unnecessary. In order to have the game use 3D acceleration natively without the files below, your display resolution must be equal to or above 1600x1024. That also needs to be incorporated too, and should follow the Cascades too. Then a 6 gem match 180 points, 7 gem 260, 8 gem 340 points. The config.xml file describes only multipliers for certain modes, as well as points for power gem explosions.Įx: 2: 10, 20, 30, 40, 60, 80, 110, 160, 210, 210ģ: 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 and so on.Īlso, the bigger matches in Bejeweled 3 such as a hypercube is worth 500 points, which in 2 is worth 100 points. It is described more clearer in the bejeweled 3 readme. That is: getting rid of the constant 210 points per move and instead counting 10, 200 or whatever +x amount of bonus points per cascade (bejeweled 3's is a whopping 50), so that whenever a new cascade falls, it just goes with the cascade. In order to have the game use 3D acceleration natively without the files below, your display resolution must be equal to or above 1600x1024. That's why I've been thinking of incorporating bejeweled 3's scoring system into all the modes of bejeweled 2. I seem to be very fond of bejeweled 2's scoring system. Download the latest version of WineD3D from here. I comprobed that the latest version or any version (no staging) works too.K, I know I havent posted anything onto this forum yet, but it needs to happen because I have an idea that surprisingly seems possible at the moment. Heres how to make it work in Windows 8+: 1. I tried with zuma´s revenge and other two popcap games and works too, with the same procedure. ![]() I use version 1.9.21, with other version don't works (for me at least). If you’re looking for a fun and relaxing puzzle game to pass the time, you should download Bejeweled 3. For me works perfect, but works with a specific version of 'wine'. The fix with wine works, but the three archives must be placed not in the game directory, must be placed where popcapgame1.exe is created, for example, 'bejeweled twist' starts and popcapgame1.exe appears in C:\ProgramData\PopCap Games\BejeweledTwist\, in this directory must be placed wined3d.dll, libwine.dll and ddraw.dll. RAM: Corsair Vengeance 2x4GB kit 1600Mhz + Kingston Hyper X Fury 1600 Mhz 2x8GB (upgraded recently) in total: 24GB of RAM System requirements Windows minimum requirementsOS: Windows XP SP2/Vista/7 Processor: 1.2 GHz processor Memory: 1GB Storage: 320 MB Sound: DirectX 9. I finally works bejeweled twist in my pc, my specs: The following worked for me when moving the Steam version from Windows XP to Windows 7: Back up at least your C:Program FilessteamsteamappscommonBejeweled 3users. Originally posted by rakantoh:Hi every one. This is essentially a DirectDraw emulator that translates DirectDraw calls to OpenGL. With three game modes to play and lots of jewel combinations, veterans and new players will surely love Bejeweled the moment they make their first match. For Nvidia users 1.7.52 was the stable release, AMD users reported 1.9.21 worked for them.įiles in the archive are compiled from the latest WineD3D DirectDraw Library. The Windows 8 version of Bejeweled lives to its expectation and manages to bring the same addicting game experience as any of the previous releases of this popular match three title. In that case, older versions might work better for you depending on your card. Since WineD3D is in active development, the latest version may contain bugs. Unpack the following 3 files from the archive into the game's installation directory Download the latest version of WineD3D from here. ![]() Here's how to make it work in Windows 8+:ġ. The lack of proper hardware acceleration for DirectDraw in Windows 8 causes Bejeweled to only work in software mode saying that your graphics card is unsupported when you try to enable 3D acceleration. If your monitor does not support such resolutions, read below: In order to have the game use 3D acceleration natively without the files below, your display resolution must be equal to or above 1600x1024. ![]()
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